YEAR 3 Innovating Munich

Airport Academy Lobby

The hub of the community: common areas

How can recreational areas be used optimally? Three teams of the Senseable City Lab asked themselves how digital technologies can be used to better experience spaces - such as LabCampus - and allow creativity to emerge there. In the third year of our collaboration with MIT, each of the teams has come up with their two best ideas for making life on campus even more valuable.

MIT Cityab Year 3 Ruhe

Searching for the place to be

Can the best spots to work at LabCampus be found more quickly with digital help? Sometimes you need a quiet spot to focus your work, sometimes you're looking for random encounters to get inspired. The application RUHE uses sensors to measure the noise level in the public areas of the building and makes suggestions to residents via the community platform based on their preferences.

All findings of the study
MIT Citylab Year 3 Waru

Scavenger hunt 2.0

How can we promote informal networking with playful elements? With the app wARu - short for Where are you? - you don't receive messages, but search for them on campus. Similar to a scavenger hunt, you only find out the content of the message once you've found it. Using a group function, you can even solve puzzles together and break down the messages. A great way to meet new people outside of meetings!

For more information, click here
MIT Citylab Year 3 Smart Elevator

Floor by floor into well-being

It is well known that the well-being of employees is directly reflected in their performance. But how can we find out how residents are doing and support them? The solution could be a smart elevator: It measures the stress level of the people who ride from floor to floor - provided they have agreed to the service - and uses the data to make recommendations to adjust their behavior.

Elevate your knowledge!
MIT City Lab Year 3 Agora

Lobby with ancient model

The lobby is the flagship of any office building. But how does it become a place of interaction? Agora, the marketplace in ancient Greece, was the inspiration for the idea: Back then, the agora was used for referendums. Today, the lobby can be used for this purpose. If a company wants to ask for an opinion, it can gather the residents there to raise its questions. The floor of the lobby is marked by different colored LED tiles, and depending on which color area you are moving on, you give your answer.

Find more information
MIT Citylab Year 3 Collaborative Walls

Sharing is caring

Share knowledge and project ideas? Sounds like a no-go at first glance, but it can help if you're not making progress with an idea and need feedback from the community. Collaborative corridors could be the solution: Project teams project their questions and challenges on the walls of the publicly accessible corridors. Anyone who passes by can look at the problem and contribute their input to the solution. A content management system collects all contributions and plays them back to the team.

All study details
MIT Citylab Year 3 Social Bubble

Meeting point bondfire

How can residents be helped in their search for contacts? The basis is various seating groups in the outdoor areas of the campus. Here, people come together just like at a campfire to talk and discuss. Artificial intelligence recognizes the conversation topics that take place there and feeds the information into the Social Bubble app. Anyone who wants to meet people and have good conversations searches the app for the most interesting round and joins them.

Get warm to the study

Year 2 LabCampus Report

The workplace of the future

What will need to be considered by employers in the future when designing their office space? What do working environments need to look like in order to strengthen employee loyalty to their company? And are the Corona-related restrictions on collaboration causing a long-term change in the way people think? - these are all questions that we asked ourselves in the second year of our cooperation with MIT and addressed together in exciting workshops.

From interaction to innovation

Over the past few decades, the way we work has changed drastically, and with it our working environment. While little communication was necessary in the old days and hierarchical structures prevailed, the collective became more and more important with the digital transformation. Nevertheless, individuals continued to focus on their specific area of expertise, which meant that creativity and cross-disciplinary collaboration often fell by the wayside. Today, multiplied by the consequences of Covid-19, among other things, we understand that flexibility and interaction are essential success factors that must be promoted with the help of appropriately structured work environments in order to innovate more successfully in the future. This is because the working environment can influence results by either activating or limiting them.

All interesting results are published here.

Values of an innovative working environment

How has an environment to be designed that stimulates the creativity of the individual, facilitates collaboration, also across industries, and ultimately increases productivity? We discussed these questions in a workshop with external partners, but also within the LabCampus team.

The full report here.

Function and form of spaces

In a new working world, it is no longer sufficient to offer only functional office facilities. We need to follow up theoretical visions with concrete activities, change the way we work and create places that not only meet individual skills, wishes and needs. In the future, we will need agile space concepts where people not only want to work, but where they can also socialize, discover new things and, above all, enjoy being there. Some companies are already implementing exciting concepts based on this premise. 

More exciting examples here.

Year 1 Munich Senseable City Guide

MIT M1 Reiter


Building on the expressionist art movement "DER BLAUE REITER" this idea proposes using art to promote social interaction. At REITER, autonomous vehicles and street furniture exchange data to create digital art landscapes. Interactive display units distributed around campus encourage residents to create a work of art that is visualized in real time on passing vehicles. Why we like this idea? It combines Munich's avant-garde artistic tradition with the city's strength in technological development - and that's exactly what we're aiming for with LabCampus, too!

MIT Sendshack Garden


Perhaps one day, residents will be able to simply create a profile, rent a garden, choose their desired plants, use predictive systems to control water levels and temperature, and determine what is grown and eaten in the restaurants and cafes on campus. Businesses decide whether they want to get their hands dirty or simply let a robot do the work. Employees can water the plants even if they work from home. It doesn't take a genius to see the metaphor behind the idea: LabCampus is all about growing together.

MIT Skyface


In its most complex form, Skyface aims to create a spatial experience by merging and visualizing large data sets. A simple scan of a boarding pass, for example, could one day activate a projection of individually generated visualizations glowing in the sky. More simply applied and expressed, Skyface is an art installation of outsized scale that reminds residents every day of LabCampus' role: connecting people around innovation.


Soundflux does just that, using sensors embedded in the environment to evaluate noise levels. Water fountains placed across campus can respond to the data provided, offsetting distracting noises with the sound of bubbling water. What excites us about this idea? It represents a wonderful opportunity to improve quality of life through technology. And it combines elements of nature with human interaction and space.

MIT Labmug


Our residents can feed in their contact details here, for instances: Company, email address, social media profiles, etc. - and simply exchange their contact data via "Cheers" (or any other toast). We see further potential in this idea. For example, the data could help us understand how and when different spaces on campus are being used. And honestly, who doesn't like having a digital gadget or two?